Projekte
Up one levelProjekte die im Umkreis des IEM gesammelt wurden.
- Arbeitsgruppen
- Liste der Arbeitsgruppen
- AG sonification
- Arbeitsgruppe Sonifkation
- listening panel
- Infos, Termine, Übungen des AAP Expert Listening Panels
- Computer Music and Quantum Computation
- C04T02 Motorrauigkeit
- Hörversuch, Unterlagen und Beschreibungen
- Audio over Internet using OSC for Computer and Embedded Microcontroller
- Audio signals should be distributed to playback-systems over network. To save resources like bandwidth, and computing time the audio data should be sent on demand only. Ethernet established itself quite well in the field of controlling embedded devices and computer. Furthermore most of the available network-components are able to handle the IP-protocol. Open Sound Control (OSC) will be used as transmission protocol, due to its message based structure. Unfortunately there is no standardized implementation for audio via OSC yet. So with regard to the possibility of synchronicity and partly discontinuous data stream with constant and predictable latency a protocol to transmit audio over OSC has to be developed. As remote terminal microcomputers, embedded devices (e.g. microcontrollers) and computer-workstations with integrated ethernet interface are used.
- ICE - IEM Computermusic Ensemble
- The IEM Computermusic Ensemble (ICE) is a group of electronic musician, spe- cialized playing with computermusic instruments, such as interactive, augmented hyper-instruments or simulations of real instruments. The target is contemporary music adapted or written for computermusic ensembles but also interpretation of historical ensemble music with virtual instruments. They play with a spatial au- dio system, especially Ambisonics or wave-field systems, where they are rendered within small or large concert halls and also open environments.
- Simulacra - Instruments
- Instruments, which are of different reasons not available for certain performances, are replaced by a Simulacrum. Simulacra are more than only simulators or emulators, since includes issues needed for performance practices, acoustical behavior within the performance environment without additional live-amplification, if not claimed by the composition, and sustainable availability.